/ August 22, 2022 Guangzhou - On the afternoon of August 9, the theme salon activity of Beijing Game Theory Research Center was held in China Publishing and Creative Industry Base. Zhao Hongshi, chairman of Beijing Joint Publishing Company, presided over the event. Representatives from Chinese Academy of Sciences, Tsinghua University, Communication University of China, Chinese National Academy of Arts and game enterprises participated in the event.
Under the guidance of the Publicity Department of the Beijing Municipal Committee of the CPC, Beijing Game Theory Research Center was founded in September last year by four universities, namely Renmin University of China, Beijing Normal University, Chinese National Academy of Arts and Communication University of China. It aims to build the city into an international online game city and implement the specific measures of "one capital and five centers". The Research Center encourages universities and research institutions to strengthen theoretical research on the game industry, so as to build a scientific and rigorous theoretical system, guide the game industry to practice the socialist core values, and improve the cultural connotation of game products; At the same time, focus on the hot and difficult points in the development of the game industry, provide decision-making advice and intellectual support for the management department, and provide theoretical support and solutions for the healthy development of the industry.
The theme of this salon is "Game technology helps technological innovation". Many authoritative representatives from universities, industries and business circles will share their views and explore the definition, development history, social value and important role of game technology.
A representative of the Chinese Academy of Sciences pointed out that game technology is a functional and qualitative technology cluster that has realized large-scale application for the first time in electronic games, with the main goal of enriching and improving human interactive experience. Since the 1950s, game technology has gradually become an important infrastructure for the deep integration of the digital economy and the real economy in today's society.Game technology is playing an increasingly important role in scientific innovation, military, aviation, fire protection, medical treatment, urban construction, education, cultural tourism, transportation and many other aspects with its interactive, simulation and problem-solving characteristics. The contribution rate of gaming technology to chips, 5G high-speed networks, virtual reality and augmented reality reached 14.9 percent, 46.3 percent and 71.6 percent, according to a representative of the Chinese Academy of Sciences. From the perspective of economics, the representative of Tsinghua University affirmed the important role of game technology in promoting the development of science and technology industry to build a new growth point of regional economy and telling the story of China's development as a carrier. The representatives of Communication University of China believe that game technology has made innovative contributions to the construction of science and technology innovation center. The representatives of the Chinese National Academy of Arts shared their views on the positive role of game technology in promoting the theme, especially the excellent traditional Chinese culture; Game enterprise representatives believe that five of the seven technological elements of the meta-universe are related to games. Game technology is the cornerstone of the development of the meta-universe and helps realize multiple application scenarios of the meta-universe. Game technology empowers various fields such as cultural heritage and intangible cultural heritage, and actively creates social value of integrated development.
< /p>< /p>The game industry plays an important role in six aspects: value leading, learning enhancement, technology promotion, consumption driving, international communication and entertainment experience. Beijing Game Theory Research Center will build a platform for suggestions and consensus building. It will hold salon activities around more topics regularly to guide more divergent discussions and reach more objective, fair and forward-looking consensus, so as to open up more theoretical and practical space for high-quality development of game industry.