/ Asahi/Guangzhou, March 15, 2022 -- Untiy, as a game engine and content development platform, has attracted many game developers and created countless games based on it. From game development, to art, to architecture, to car design, to film and television, all creators use Unity to bring their ideas to life. The Unity platform provides a comprehensive suite of software solutions for creating, hosting and monetizing any real-time interactive 2D and 3D content on mobile, tablet, PC, game console, augmented reality and virtual reality devices.
As a leading instant messaging cloud service provider in China, Huanxin has also made continuous exploration and R&D investment in the game industry. In the early stage of product release (2015), Unity SDK 1.0 was launched to help game developers quickly realize the game scene such as world channel, game guild, group chat, one-to-one private chat and other functions. The safe and stable service also brings excellent real-time communication experience for game players.
In the second quarter of 2021, Huanxin IM Unity SDK was restructured and revised, and Huanxin IM Unity SDK 2.0 was officially released. Major improvements include :1. Iterative updates and more practical API interfaces. 2. Completion of IM+Push enhanced functions. 3. At the C# level, some new syntax improvements have been introduced since version 7.0-9.0. 4. In particular, increased the support for compilation and debugging under the Unity Editor environment on PC, greatly improving the development efficiency.
In the first quarter of 2022, Huanxin IM Unity SDK 3.0 was officially released. Unity SDK3.0 adds Windows platform support on the basis of 2.0. It aligns with the native SDK Api of Unity and provides support for the whole platform of Unity, so that game developers can easily debug games under Windows or Mac.
The main improvements are as follows:
1. Added Windows platform support
2. Align the native SDK Api
3. Provides full Unity platform support